B2.
This is part of the #Dungeon23 challenge in which you make one room to a dungeon every day for a year. In an effort to link my memories to the creation, I am also writing a personal journal entry with each room that may or may not be related.
You don’t have to read that part.
B2.
This was once a closet under the stairs, but is now transformed into a guard post.
The door has been cut in half, with the top section completely removed. Attached to the door frame is a kind of sling.
The bottom half of the door has a slit in which someone can look out and aim.
The east and west walls have a several oddly shaped slits and holes. On the inside of this room are several rusted spears, swords, and stabby stuff to go through those holes should an intruder pass by. All the holes are only a few feet off the ground, so a human sized adventurer may find most of the damage hitting below the waist.
There is only one goblin on duty currently. His name is Furd. If any of the Ashfoot Goblins cross the line from the south he will launch some ancient Kik’ina Kir helmets and pots at them with his catapult. If he feels like if there’s an emergency he will ring the bell calling for the guards in B1.
Furd
Takes his job seriously.
Terribly scarred, and lost a half of his ear to the giant pet snake upstairs.
His cousin Korblit is an Ashfoot, and left Furd to die against that snake.
2/2/23
I got a gnarly headache, but I gotta make this room, bro.
I like the idea of NPCs having at least one other NPC that they have an intense relationship with (love, hate, envy, anything.)
I built a gnome town once, which I may post here sometime. To me it really drives home a small town feel. This guy hates that guy’s lawn. Her daughter is dating her nemesis’ son. On and on.
I like mapping that out so when players interact with NPCs, they might discover social ways to play the game as opposed to combat. Maybe they don’t look for a dungeon delving quest. Maybe instead it’s a session about making peace between two warring restaurants.
It just makes the world feel more alive than NPCs who live in bubbles with only info and interests that the PCs have.
I wonder if I can find that gnome town… might come in handy.
See you tomorrow.
-jae
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